The Scriptorium | Procedural Kit for Modular Buildings
Starting with a basic floor plan and then adding each layer to construct a completed building.

Starting with a basic floor plan and then adding each layer to construct a completed building.

An overhead view that would represent the typical angle and distance of the gameplay camera.

An overhead view that would represent the typical angle and distance of the gameplay camera.

A view from inside. All of the structures need to be fully functional from both the exterior as well as the interior to accommodate gameplay.

A view from inside. All of the structures need to be fully functional from both the exterior as well as the interior to accommodate gameplay.

Procedurally modeled and textured wood flooring planks of various sizes.

Procedurally modeled and textured wood flooring planks of various sizes.

Procedurally modeled and textured wooden beams of various sizes.

Procedurally modeled and textured wooden beams of various sizes.

Procedurally modeled and textured stone block walls and roof segments of various sizes.

Procedurally modeled and textured stone block walls and roof segments of various sizes.

The Scriptorium | Procedural Kit for Modular Buildings

A side project I am working on takes place in a somewhat typical middle-ages type setting. Much of the gameplay revolves around a monastic compound with a variety of structures that all share similar building styles and materials. Rather than worrying about trying to handcraft multiple one-of-a-kind buildings that were otherwise unusable elsewhere, I wanted to test out building a modular environment kit (procedurally, of course) that attempted to combine the aesthetics of one-off models with the speed and simplicity of modular design. At the same time, I wanted to build things in a way to avoided the most common pitfalls I notice in modular building kits -- such as noticeable repetition/tiling and easily visible mesh seams where each mesh snaps to the next on the grid.

I am still developing this kit and will most likely continually update this page as things change or new pieces are added.

More artwork